Make A Version For Playstation 4
This Game Is Fantastic ^u^
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(£1329.71 raised so far [last donation 13th July 2018]. Thanks, you guys are the best!
Get notified when we release by wishlisting on Steam or signing up to our mailing list!
And our Discord for an alpha level editor and 1000+ user levels!
(we send emails only when releasing things, see a previous email here, it comes with a nostalgic gamedev story)
Experimental 2-player mode: hit CapsLock during a level to toggle. P2 uses the L key!
Experimental speed adjust: hit S or D in level select instead of Enter to play a slowed down or speeded up version.
1st April 2018: Level Editor Alpha r12a released!
(And progress on the game itself continues... coming this year!)
Thank you for the donations and comments that have helped keep our motivation going. Get the latest level editor version here and play 400+ user levels.
30th March 2017: We've just got greenlit! All thanks to you, thank you for the support and well done.
And special thanks to Mehdi Shah for an ambrosial donation of £101, Cong Wang for an auspicious donation of £51, Jozef for a creamy donation of £40, West for a kanye donation of £31, Mr Color and for an executive donation of £30, caprachet for a invigorating donation of £30, Alex for a luscious donation of £30, The Nerdy Musician for a toothsome donation of £25, Chaz for a nectarous donation of £25, Sam for a scrumptious donation of £20, Dan for a delicious donation of £20, nic for a buttery donation of £20 and Pepijn for a super donation of £20!
2014 IGF STUDENT SHOWCASE WINNER
A one-button rhythm game heavily inspired by Rhythm Heaven!
Expanded full version coming 2018.
"Send me a new level each month sometimes!"
[20th Dec 2017 - 1904 signups! Monthly scheduled levels sneak peeks are over, but we're still giving out random levels occasionally! For now we are sending out new level editor builds to the same email list monthly.]
WIP Level #0 - '
Steinway' - linked above
WIP Level #1 - ' One Shift More' - SENT! 27th July 2016
WIP Level #2 - ' Supraventricular Tachycardia' - SENT! 27th August 2016
WIP Level #3 - ' Delay Pedal' - SENT! 27th September 2016
WIP Level #4 - ' Delay Pedal 2' - SENT! 27th October 2016
WIP Level #5 - ' Mannequin Challenge' - SENT! 2nd December 2016
Bonus Level #6 - ' ??' - SENT! 28th January 2017
WIP Level #7 - Super Oriental Insomniac - SENT! 17th March 2017
[long silent period of building up the rest of the levels]
(signing up will also keep us encouraged and working hard
and make us feel fuzzy inside, so thank you <3)
来自中国的玩家们，向你们问好！十分感谢你们的热心捐款（当然，如想免费下载游戏，在下 载界面中选择"No thanks"开头的链接即可）。游戏中有一些额外的操作按键，特此说明：在选关时，按S键选关将进入慢速模式，按D键将进入加速模式。在关卡进行途中， 按大小写切换键Caps Lock键可以开启双人游戏模式，第二名玩家按"L"键来进行游戏。
假如在游戏途中发现有不同步的现象，请您(1) 用力按空格键，以能听到按键声为佳，(2)假如您使用的是Chrome浏览器，建议换用Firefox或其他内核的浏览器，因为Chrome自带的Pepper Flash插件与游戏不太兼容。祝您玩得愉快！Translation provided by 谜之声.
Many, many hours have been spent making the engine accurate enough to
support a margin of error of a few hundredths of a second. After extensive
testing we found a calibration that worked for all browsers, except Chrome.
(If you are hitting bang on beat it will still be within the 'perfect' margin on
Chrome, it will just be less forgiving to late timings and more forgiving to hitting
IF YOU INSIST ON USING CHROME:
The Chrome problem is not specific to this game, but affects
all games. It's just this game requires a degree of accuracy so high that the
tiny lag caused by Chrome's inbuilt Flash Player is enough to
throw the timing off. YOU CAN MAKE IT WORK IN CHROME by going to chrome://plugins and disabling all plugins with
'PepperFlash' in the location. This will make it use the normal Flash player like the other browsers, if you have it
(apparently Chrome is shutting down Flash at the end of the year anyways, that's why we've remade the full game in Unity now, but for browser demos Unity is terrible, oh golly what will we do)
IF YOU ARE USING LINUX:
If you get significant delays in hearing sounds, check this thread for a solution. Thanks to @EspyoPT for the tip!
IF YOU STILL THINK THE TIMING IS OFF: You are
probably used to hitting earlier in all rhythm games. In this game, you must
get over the automatic compensation that you usually do. One easy way
to do this is to hit the spacebar with force, as if you are hitting a drum,
and making sure that sound coincides exactly with the clap
from the game. Try hitting
a surface near your spacebar for the first six beats,
listening to the sound of your hits,
and then SLAMMING your hand onto your spacebar on the seventh! This
advice seemed to work with almost everybody when
we had a booth at GDC. Sorry about
And if after all that you still think it is off, tweet me! This is really important to us!
Click download now to get access to the following files:
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Make A Version For Playstation 4
This Game Is Fantastic ^u^
can someone help me?
i need to find the same version that felps played on his live
can you send me the text that appears at the end of act 3? (one shift more)
I'm putting on a Brazilian music site, the lyrics to other people addicted to this song read !, but if you do not allow it, I will not continue the project ..
im soo excited for the official release, i love games like these. keep up the great work :^D
Best rhythm game ever.
How come on the page it said that levels like delay pedal and one shift more were sent. Can i play those or no cause i heard the songs and it would be awesome to play one shift after beating the demo like "7" times. Btw keep up the great work i love this game!
So good .-.
mobile version would be great
agreed, we're aiming to work on it after the desktop & Switch version! It will take some time because we will need to cut down some of the effects for it to run smoothly on mobile.
How do I download the version that Felps played in your video? (the first 15 minutes)
when i get my onw money i will suport you
someone help me, when I finish the tutorial the next level says: '' Patience: Approaching '' and it never ends, please, is there something that i'm doing wrong?
we've had this problem before, here's the solution if you're playing the offline version: you need to extract the ZIP file first! If it's the online version then please let me know. thanks :)
This is such a great game! I cant wait until the full version
FOR MOBILEEEEEEE PLEASEEEEEEEEEEE <# <3<3<#<#<#<#<#<3<3<3
This game reminds me of my childhood when I spent the whole afternoon playing internet games...good times, thank you very much for reminding me of this with this beautiful game. I will donate soon as I can!
This game is so amazing, and btw felpinho brought me here
He has brought a lot of people here haha, we appreciate his video, and I'm glad you like the game!
I specifically made an account just so I could make this comment. For some reason, this game is extremely charming to me, which is saying a lot because I get bored of most rhythm games within an hour of purchase. I'll definitely be donating as soon as I can. Great work!!
This game is really really good, guys
Things got real crazy real fast
I cannot wait for this game to be out on Steam, I have been playing it ever since 2013. What can I say? The music is amazing (how many different styles there are), the gameplay is simple yet addictive, and I love how it teaches different things in music, like dotted eighth rhythms or 7/8 time to spice things up. The artwork is also adorable. I am a huge fan of Rhythm Heaven so of course I would love this game!!
thank you (again)!! we are really glad you have stayed with the game for so long, really appreciate it!
Thank you for the playthrough!! You guys are great. Note you can enable a two player mode with the capslock key that might be fun :)
Will you make this a mobile game?
The music is awesome is there anyway I can get the music?
This game is awesome! However I do have a question, when the game comes to Steam, how much will the game cost?
Thanks! We'll figure it out when we finish the game in just a few months and can evaluate the value, but most probably around $10-$15!
Conectifia Abortus... Kek. Amazing game! I love how the first 2 levels are the basics for the boss battle. as they were the learning lesson for an exam . When is coming to steam?
Thanks, yeah that's exactly what we're going for with the level progression! Really happy you felt that way. Steam release this year 99%, and this half of this year 90%, we're working hard!
I remember playing this last year and i heard people talking about it recently so i came back to it and it's as good i remember
I remember playing this few months ago where I saw it on Reddit. I came across it again and I am really happy that it is coming to steam! Congratulations!
Thank you Serp, and glad you've come back!!
Truly a masterpiece. Especially if it's your first game. Everything about it is amazing, especially the occasional meta jokes here and there. Keep up the good work! I can't wait for the Steam Release. Do you plan on keeping player-made levels available?
What an amazing demo! Can't wait for the full game to be released on Steam this year.
Dear everybody: If you're hitting the spacebar too early, then try putting your hand further above your spacebar.
What are the extra songs in the assets file? I can't find the levels that pair with them. By the way, I really enjoy the demo, keep up the good work!
I don't know why but once I get to the second phase of oriental insomniac the game has this horrible delay when I press space. I've played on different computers and browsers before and this has never happened, any help?
sorry to hear that, thanks for the report! lemme follow up with you and give you a new unity version of that same level privately
(whoops itch doesnt have a DM function, can you DM me on twitter @7thbeat or email me at firstname.lastname@example.org?
Man... something happened when I was playing the boss stage... static popped up, and it sounded like part of some other song started playing in the background...
But seriously, why did the static happen?
Heh, easter egg! theres some conditions that make that part pop up :P
i am using chrome and i am terible. the best i got was c and it keeps teling me that i am hitting to early. pls help
you just have to press your spacebar harder, and make sure the noise of you hitting the spacebar is in sync with the music. the travel time of your spacebar makes enough difference between tapping and slamming it. hope that helps
I made an account just to comment on this. Oriental Insomniac is a masterpiece, and I'd love to see more of that kind of music on release!
(composer here) Thank you TheSimplify, really glad you like it!! We do have some callbacks to the oriental hiphop style later in the game. For now here's a similar track by The Shanghai Restoration Project you might like:
This has probably been asked before, but are you planning to release the soundtrack at any point? The Oriental Insomniac and Intimate levels sound super duper nice, even though they're pretty easy.
Also, is there an unglitched version of Oriental Insomniac, or was it made like that in the first place?
Edit: I found the assets. Probably should've looked before I asked...
About insomniac,no,theres no unglitched versionAbout Intimate,dude theres youtube/google or even soundcloud
Really glad you like it Nekone, yeah we will be releasing a soundtrack for sure.
Edit: Insomniac unglitched is a cool idea! Might consider that.
Hey,thats pretty cool game tho,i hope it would get online mode! Also,i cant donate,well,ill give you moral help,good job!