(£864.77 raised so far [last donation 14th February 2017]. Thanks!

And special thanks to Cong Wang for an auspicious donation of £51, Jozef for a creamy donation of £40, West for a kanye donation of £31, Mr Color and for an executive donation of £30, Alex for a luscious donation of £30, The Nerdy Musician for a toothsome donation of £25, Chaz for a nectarous donation of £25, Sam for a scrumptious donation of £20, Dan for a delicious donation of £20, nic for a buttery donation of £20 and Pepijn for a super donation of £20!)

2014 IGF STUDENT SHOWCASE WINNER

A one-button rhythm game heavily inspired by Rhythm Heaven!

Expanded full version coming Q2 2017. Meanwhile, Work In Progress levels are sneek peaks (this must be the right spelling cause everyone spells it like this) of levels we are working on. For now we're restricting the newer ones to the mailing list, feel free to sign up.

WORK IN PROGRESS LEVEL #0

"Send me a new level each month sometimes!"
[Jan 27th 2017 - 1045 signups! Monthly scheduled levels sneak peeks are over, but we're still giving out random levels occasionally!]

WIP Level #0 - 'Steinway' - linked above
WIP Level #1 - 'One Shift More' - SENT! 27th July 2016
WIP Level #2 - 'Supraventricular Tachycardia' - SENT! 27th August 2016
WIP Level #3 - 'Delay Pedal' - SENT! 27th September 2016
WIP Level #4 - 'Delay Pedal 2' - SENT! 27th October 2016
WIP Level #5 - 'Mannequin Challenge' - SENT! 2nd December 2016
Bonus Level #6 - '??' - SENT! 28th January 2017

(signing up will also keep us encouraged and working hard
and make us feel fuzzy inside, so thank you <3)

rhythmdr.com | Soundtrack | Facebook (1 like = 1 level haha no but it will also make us feel fuzzy and let us remind you when we finally release D:) | Twitter Updates | a long read | a hidden kanye

Experimental 2-player mode: hit CapsLock during a level to toggle. P2 uses the L key!

Experimental speed adjust: hit S or D in level select instead of Enter to play a slowed down or speeded up version.

Play our other rhythm game, A Dance of Fire and Ice!

How to Make a Rhythm Game

---

来自中国的玩家们,向你们问好!十分感谢你们的热心捐款(当然,如想免费下载游戏,在下 载界面中选择"No thanks"开头的链接即可)。游戏中有一些额外的操作按键,特此说明:在选关时,按S键选关将进入慢速模式,按D键将进入加速模式。在关卡进行途中, 按大小写切换键Caps Lock键可以开启双人游戏模式,第二名玩家按"L"键来进行游戏。

假如在游戏途中发现有不同步的现象,请您(1)用力按空格键,以能听到按键声为佳,(2)假如您使用的是Chrome浏览器,建议换用Firefox或其他内核的浏览器,因为Chrome自带的Pepper Flash插件与游戏不太兼容。祝您玩得愉快!Translation provided by 谜之声.


--
Many, many hours have been spent making the engine accurate enough to

support a margin of error of a few hundredths of a second. After extensive

testing we found a calibration that worked for all browsers, except Chrome.

(If you are hitting bang on beat it will still be within the 'perfect' margin on

Chrome, it will just be less forgiving to late timings and more forgiving to hitting

early)

IF YOU INSIST ON USING CHROME:

The Chrome problem is not specific to this game, but affects

all games. It's just this game requires a degree of accuracy so high that the

tiny lag caused by Chrome's inbuilt Flash Player is enough to

throw the timing off. YOU CAN MAKE IT WORK IN CHROME by going to chrome://plugins and disabling all plugins with

'PepperFlash' in the location. This will make it use the normal Flash player like the other browsers, if you have it
installed.

(apparently Chrome is shutting down Flash at the end of the year anyways, that's why we've remade the full game in Unity now, but for browser demos Unity is terrible, oh golly what will we do)

IF YOU ARE USING LINUX:

If you get significant delays in hearing sounds, check this thread for a solution. Thanks to @EspyoPT for the tip!

IF YOU STILL THINK THE TIMING IS OFF: You are

probably used to hitting earlier in all rhythm games. In this game, you must

get over the automatic compensation that you usually do. One easy way

to do this is to hit the spacebar with force, as if you are hitting a drum,

and making sure that sound coincides exactly with the clap

from the game. Try hitting

a surface near your spacebar for the first six beats,

listening to the sound of your hits,

and then SLAMMING your hand onto your spacebar on the seventh! This

advice seemed to work with almost everybody when

we had a booth at GDC. Sorry about

your spacebar:3

And if after all that you still think it is off, tweet me! This is really important to us!

web statistics

More information

Published2 years ago
StatusReleased
PlatformsWindows, macOS, HTML5
Rating
(66)
Authorfizzd
GenreOther
Tagsone-button, Rhythm
AccessibilityOne button

Download

Download NowName your own price

Click download now to get access to the following files:

RhythmDoctorOffline.zip 61 MB

Comments

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Viewing comments 34 to 15 of 34 · Next page · Last page

I really, really love this game! It's a great inspiration and its so cool to see you being so responsive! I really love the character and charm, and the sprites for all the characters you've made are so cute and I love them so much!!! This is def one of my favorite games and im sure i'll love it so much more when it's done!

hey selveteen, thank you!! will pass your comments along to winston our sprite guy :D

Ahh no problem!! Maybe one day i'll even draw some fanart even though im not too good with human characters < : 0
I've been spreading the word of this game to my pals, too! Thanks for makin this radd game

Fanart would be awesome!! Haha, thank you for spreading the word

http://selveteen.deviantart.com/art/I-dont-think-that-man-went-to-medical-school-663571626

I KEPT MY PROMISE!
I was originally gonna draw that samurai dude, but I was unworthy and untrained so I hope this'll pass as something neat!

hahaha :DD made our day. our artist winston thinks it looks very looney tunes! thanks for the art!!

Could you release an .ipa of the game please. I really want to play it on mobile.

(Edited 1 time)

Hey Eg-Ge, we are aiming to release on mobile at the end of June, for iOS and Android stores. But why an .ipa, is there no App Store in your country?

i wanted the demo you put on twitter but ok

oh haha the kanye one? you can join our beta (which will be a little earlier) if you wanna help test at the same time - just send me an email - otherwise yeah end of june-ish it is

(Edited 1 time)

I would love to join the beta (but i dont know your mail address) isnt hafiz azman a turkish name?

ah, in that case you can just use the rhythmdr.com signup form :)

Tried this on puffin.


yeah gr8 audio sync love it(!)

Is the level steinway fully broken?

I followed the instructions and it worked perfectly but now that I want to play it again it doesn't work

(Edited 1 time)

heya, right now that extra standalone level is broken yeah, but we've just set up a new server for our game. I'll probably be able to upload it on there in a few days, will reply to you here when i have!

(+1)

Thank you very much, I also love how you reply almost inmediatly to the comments who have problems with the game and those with some feedback, which you actually consider for making the game better, harder, easier and enjoyable c:

(+1)

Alrighty! here it is:

http://rhythmdr.com/RDSteinway/index.html

bonus: http://rhythmdr.com/RDKanye/index.html

let me know if you have any problems and thanks for the kind comments!

Thanks to you, I'll let you know if there's any problem with it.
Also, finally got an S on doublespeed Steinway :D

(Edited 1 time)

I liked the December level. It was very challenging and took me at least 1/2 an hour. I can't say the same for the January one, however. It was sort of simple and took me about 5 minutes. I do have an idea for "Heartbreaker" mode where one (or two!) mistakes ends the game. If you beat it, you could get a "H" medal or something similar


hey jdfamnlj, thanks for the feedback! yeah the january one is meant to be 'for the person who has never played the game before', its like an alternative first stage. Whereas the december one was for the person who had completed the entire game, so yeah pretty much completely opposite difficulties.

Heartbreaker mode is a cool idea!! Functionally it would be the same as trying to get an S rank (except it just ends automatically rather than you restarting), which is why i wanted to use it only for the challenge levels and boss nightshift modes. But we could do it as a gauntlet, beat many stages in a row on 2-3 lives only. Maybe you have to beat all the levels in that act in a row, with heartbreaker mode, and its also doublespeed?

(+1)

That would be impossible and rage inducing. I love it

Thank you so much for making this fun little game!! After giving it a break for a few months, it's just as fresh and fun as I remember haha!! \(*V*)/

I've also only JUST noticed those funky little freebie levels that were sent out throughout last year (as mentioned on this webpage anyways) and I am almost jealous I didn't QUITE sign up to the email listings on time (by a LONG shot haha) ( /v\)

I hope that the start of 2017 has been kind to you (~*v*)~ I look forwards to what other little tidbits you make :D (And, of course, this infamous full game I keep reading about in the comments)

hey thank you so much for the comment!! dont worry you will get all those level you missed, much better polished, once this full game comes out...

nice to have you on board, i'm looking forward to showing you some tidbits too! :)

(+1)

this is amazing

I loved the July beta level, is there going to be a level like that in the full game?

Thanks, and yeah we have more levels like that one!

By chance I thought of this game today after playing like a year ago and am very glad to see it being developed into a full game! Very excited.


Also, is there any chance of a mobile release? The game seems well suited for a mobile platform

thank you pswjt1! And indeed there is a high chance of mobile, here's a teaser!

Hi, backer with some feedback here, not sure how else to send this.

I feel like the level that was released in December is a little two unforgiving difficulty wise, only getting two chances makes transitioning to the "get set" beat almost always an instant failure.

(Also from the Kanye mention in the last email it sounds like you can send feedback in game. Is that right, and if so how?)

Hey Zegooddoctor, you can either reply to the email or, the in-game form appears when you press quit! As for the level, thanks for the feedback, we're indeed nerfing and making some tweaks to address that, e.g. having a few empty counts before the SVT portion. Hopefully that'll keep thethe execution challenge but make it less opaque to figure out. Thanks!

(+1)

Hello Fizzd! I have an idea for a boss, it can be like a normal song except it sometimes loops the previous notes over again. So you can be 15 seconds into the song and it can repeat the last 3 seconds, or something like that!

Hey killer avocado, thanks for the suggestion! Yeah actually that's a good glitch effect and fits with gameplay too, we'll see if we can work it in!

(+1)

How do you play the new levels? :c


They're in their second trimester now. You can play them in a few months once our game is out! Meanwhile we'll definitely send out occasional mini-levels to our newsletter, so go sign up for that if you haven't and are interested :)

(+1)

I like how you made your levels hard, but not enraging. That is a difficult balance to strike.

Thanks, glad you feel that way! If you haven't, check out the Rhythm Heaven series on the Nintendo consoles too if you like this kind of strictness of error.

I will do that, thanks for the recommendation

(Edited 3 times) (+2)

Hey, I found a way to play the currently broken Steinway and Kanye levels:

0. Download the demo if you haven't already
1. Copy the link to the level you want to play and paste it into the address bar
2. In the url, replace "index.html" with "RhythmDoctor.swf"
3. Save the page (in Firefox, click the menu button and then "save page")
4. Put the swf file in the same folder as the demo ("RhythmDoctorOffline\bin" on my pc)
5. Drag it onto Flash Projector.exe
6. Play

(+1)

very helpful! thanks!

(Edited 2 times) (+1)

The new level is pretty fun, although now my fingers hurt because while tapping out the beats I usually slam the table with my fingers harder that the spacebar >_<.

I wanted to ask this for a few days now, but I forgot every time so I'll ask this right now before I forget it again. Will the full game have a level editor?

On Oriental Insomniac, pausing when the red text appears will cause this to appear:
"Hey, player
You shouldn't be reading this
Seems you're clever, exploiting a glitch by pausing the game to read al
Well, you know
I think you
Check the level select screen, there's something for you there"
This is all I could find by recording a video of the text and playing it at a slow speed. Will we ever get to find out what the full text is?

(+2)

Please make this happen, maybe with a small patch after the official release as to not delay the game.

(Edited 1 time) (+1)

I dont know anything about that, how very spooky..

(thanks for the feedback! and level editor most probably not on release sorry, but doable for sure, just that it would require a few weeks of extra work to make something user-friendly.)

Uh, level select?

whoops

(+1)

I think it would be cool if you had a "Return of the Connectifia Abortus" level that is significantly harder and just starts flat-out playing different music at a point

(+2)

it is planned!!! shhhh :)

(+2)

Anyone else having trouble playing the levels not included in the main demo?

Deleted post

Me :P

what do you mean?

When I download the WIP levels, it just gives me a "Get adobe flash player" message

oh snap, its not supposed to be a downloadable, looks like dropbox finally disabled hosting web pages. will find an alternative eventually, thanks for the heads up guys

(+1)

I love this game so much! I can't stop listening to Oriental Insomniac haha

My NHS approval rate is 31 percent, but I can't seem to get past the 5th (bonus) level. Does anyone have any advice?

thanks! and that level just goes on forever, sorry!

(+1)

I love the music. The only one I don't like is unwell, the others are great


(Edited 1 time) (+1)

Stick with the original songs in my opinion

I love this game. Early 2017 can't come soon enough. I will ask that you remove the bosses health bar. It seems pointless

It doesn't actually do anything. Add a timer or something


thanks! and hah yeah the boss bar thing could be better implemented, we'll probably fix it before release

(+1)

Or, you could make it when the lower the boss bar is, the harder the boss is! That could implement a lot of strategies of purposely missing notes!

Viewing comments 34 to 15 of 34 · Next page · Last page