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I liked the December level. It was very challenging and took me at least 1/2 an hour. I can't say the same for the January one, however. It was sort of simple and took me about 5 minutes. I do have an idea for "Heartbreaker" mode where one (or two!) mistakes ends the game. If you beat it, you could get a "H" medal or something similar

hey jdfamnlj, thanks for the feedback! yeah the january one is meant to be 'for the person who has never played the game before', its like an alternative first stage. Whereas the december one was for the person who had completed the entire game, so yeah pretty much completely opposite difficulties.

Heartbreaker mode is a cool idea!! Functionally it would be the same as trying to get an S rank (except it just ends automatically rather than you restarting), which is why i wanted to use it only for the challenge levels and boss nightshift modes. But we could do it as a gauntlet, beat many stages in a row on 2-3 lives only. Maybe you have to beat all the levels in that act in a row, with heartbreaker mode, and its also doublespeed?

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That would be impossible and rage inducing. I love it

Thank you so much for making this fun little game!! After giving it a break for a few months, it's just as fresh and fun as I remember haha!! \(*V*)/

I've also only JUST noticed those funky little freebie levels that were sent out throughout last year (as mentioned on this webpage anyways) and I am almost jealous I didn't QUITE sign up to the email listings on time (by a LONG shot haha) ( /v\)

I hope that the start of 2017 has been kind to you (~*v*)~ I look forwards to what other little tidbits you make :D (And, of course, this infamous full game I keep reading about in the comments)

hey thank you so much for the comment!! dont worry you will get all those level you missed, much better polished, once this full game comes out...

nice to have you on board, i'm looking forward to showing you some tidbits too! :)

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this is amazing

I loved the July beta level, is there going to be a level like that in the full game?

Thanks, and yeah we have more levels like that one!

By chance I thought of this game today after playing like a year ago and am very glad to see it being developed into a full game! Very excited.


Also, is there any chance of a mobile release? The game seems well suited for a mobile platform

thank you pswjt1! And indeed there is a high chance of mobile, here's a teaser!

Hi, backer with some feedback here, not sure how else to send this.

I feel like the level that was released in December is a little two unforgiving difficulty wise, only getting two chances makes transitioning to the "get set" beat almost always an instant failure.

(Also from the Kanye mention in the last email it sounds like you can send feedback in game. Is that right, and if so how?)

Hey Zegooddoctor, you can either reply to the email or, the in-game form appears when you press quit! As for the level, thanks for the feedback, we're indeed nerfing and making some tweaks to address that, e.g. having a few empty counts before the SVT portion. Hopefully that'll keep thethe execution challenge but make it less opaque to figure out. Thanks!

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Hello Fizzd! I have an idea for a boss, it can be like a normal song except it sometimes loops the previous notes over again. So you can be 15 seconds into the song and it can repeat the last 3 seconds, or something like that!

Hey killer avocado, thanks for the suggestion! Yeah actually that's a good glitch effect and fits with gameplay too, we'll see if we can work it in!

so, we are actually using this suggestion in the level we're doing now haha. thanks for the idea again!

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You're welcome! :D

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How do you play the new levels? :c

They're in their second trimester now. You can play them in a few months once our game is out! Meanwhile we'll definitely send out occasional mini-levels to our newsletter, so go sign up for that if you haven't and are interested :)

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I like how you made your levels hard, but not enraging. That is a difficult balance to strike.

Thanks, glad you feel that way! If you haven't, check out the Rhythm Heaven series on the Nintendo consoles too if you like this kind of strictness of error.

I will do that, thanks for the recommendation

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Hey, I found a way to play the currently broken Steinway and Kanye levels:

0. Download the demo if you haven't already
1. Copy the link to the level you want to play and paste it into the address bar
2. In the url, replace "index.html" with "RhythmDoctor.swf"
3. Save the page (in Firefox, click the menu button and then "save page")
4. Put the swf file in the same folder as the demo ("RhythmDoctorOffline\bin" on my pc)
5. Drag it onto Flash Projector.exe
6. Play

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very helpful! thanks!

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The new level is pretty fun, although now my fingers hurt because while tapping out the beats I usually slam the table with my fingers harder that the spacebar >_<.

I wanted to ask this for a few days now, but I forgot every time so I'll ask this right now before I forget it again. Will the full game have a level editor?

On Oriental Insomniac, pausing when the red text appears will cause this to appear:
"Hey, player
You shouldn't be reading this
Seems you're clever, exploiting a glitch by pausing the game to read al
Well, you know
I think you
Check the level select screen, there's something for you there"
This is all I could find by recording a video of the text and playing it at a slow speed. Will we ever get to find out what the full text is?

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Please make this happen, maybe with a small patch after the official release as to not delay the game.

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I dont know anything about that, how very spooky..

(thanks for the feedback! and level editor most probably not on release sorry, but doable for sure, just that it would require a few weeks of extra work to make something user-friendly.)

Uh, level select?

whoops

I may have found the glitch that the message describes. Investigating further.

Alright, nothing seems to happen.

The way I "paused" was by right-clicking. It stops the game in its tracks, but breaks the level select area.

Nothing happened when I did, but if anyone wants to try more please tell me if you find anything.

I may look into this a bit more...?

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Update: I over thought it. You just have to pause by pressing "p". Hurr durr... More details soon.

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Alright, I've posted a video to Youtube showing off the glitch and the text. Check it out if you want :)

Have a nice day.

(The video is also listed freely on Youtube so it's also pointed towards people who haven't played the game)

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I think it would be cool if you had a "Return of the Connectifia Abortus" level that is significantly harder and just starts flat-out playing different music at a point

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it is planned!!! shhhh :)

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Anyone else having trouble playing the levels not included in the main demo?

Deleted 8 years ago

Me :P

what do you mean?

When I download the WIP levels, it just gives me a "Get adobe flash player" message

oh snap, its not supposed to be a downloadable, looks like dropbox finally disabled hosting web pages. will find an alternative eventually, thanks for the heads up guys

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I love this game so much! I can't stop listening to Oriental Insomniac haha

My NHS approval rate is 31 percent, but I can't seem to get past the 5th (bonus) level. Does anyone have any advice?

thanks! and that level just goes on forever, sorry!

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I love the music. The only one I don't like is unwell, the others are great

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Stick with the original songs in my opinion

I love this game. Early 2017 can't come soon enough. I will ask that you remove the bosses health bar. It seems pointless

It doesn't actually do anything. Add a timer or something

thanks! and hah yeah the boss bar thing could be better implemented, we'll probably fix it before release

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Or, you could make it when the lower the boss bar is, the harder the boss is! That could implement a lot of strategies of purposely missing notes!

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Hey ! Congrats for the new level ! It's a bit short, but the mechanics are awesome ! The song is great, but to suit it, you should change the voiced sounds with the spotlights (the "get-set!") for something more like drums. Great job tho !

interesting suggestion, will think about it, thanks! the original aim was to have something that's like super obvious that it was different from both the song, and the moving beats, so that's why i chose a 'beep'. But yeah i can see that it could sound a bit jarring.

I feel like the game is too forgiving with late presses, but pressing just a tiny bit early results in a miss. Will we get calibration in the final version like in A Dance of Fire and Ice?

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yup, but we're planning one with an automatic calibration using your microphone and the (real-life) sound of you hitting the spacebar! That's how the game is meant to be played, but we'll also have manual override for those who'd rather not play by slamming. The difference in travel time between lightly pressing and hitting with force makes about 30ms difference, which is why for this version, it seems a tiny bit off if you're playing without slamming.

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Hey, I don't know the best way to contact you, but is there any way you could upload a video of the song intimate played on guitar? I've sort of figured it out by ear, but can't quite get all of the parts without seeing it :\ I'll be Abe to donate 10$ or so if you can :)

hey!! hmm ok here's a really quick guide i just made http://pastebin.com/4zKCHMr3

there are some parts missing but hopefully you can work from that :) Someone also made a tab set to the music which is pretty accurate here too: https://play.riffstation.com/results?q=%22Intimate...

thank you so much! (

woah thank you so much for the donation Huntia!! Really appreciate it :D

so I just got time today to try this out and I already have this part figured out xD I'm mostly trying to see the fills and stuff that you do, but it's whatever :b

oh hahah sorry about that. xD it was all improv really, I don't think those fills should be taken as 'official', basically i just recorded my guitar four or five times over to get a layered sound and plucked notes that felt right, and then added some shakers and recorded some rain cuz it happened to be raining when i was recording it haha. If i ever make a video I'll let you know!

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Hey ! Great job so far ! I once finished the bonus level, but I lost my save and cannot do it again. Is that how you unlock Tier 4 or is it somehow else ?

hey jey, thanks for the kind words!! ah no, the bonus level is just a bonus, after Tier 3, that's the end of the demo :) (except for one more secret level shh)

Full version's coming out next year. If you are up for becoming a tester, you can sign up to the mailing list up there^^^ for a new level each month in the meantime.

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Well, I've subscribed for a year already, and I was almost shocked (in a good way) when I saw that THE MACHINE WAS ON ! Anyway, keep on being awesome !

Aaaand, I've just played August's level, it's pretty cool but you should 1: add warnings about the flashing colors etc, for the slightly epileptic and people who could play withot any problem so far, but could still have trouble with this one, and 2- you should either mix the new beat with the classic 7th tick, or make it a bit more hearty, not equal, but mor like a 'pa-pam ! pa-pam !'. Or you could keep this idea for a more jazzy level IDK.

Haha we are doing both those ideas actually, it's going to be great fun. Thanks for the feedback!

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lik it 10/10

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Awesome game! I really enjoyed the songs. The levels are not easy but it's so fun playing this game again and again!


thanks break2fast, glad you liked it!

Heya fizzd! Loving Rhythm Doctor. It show that you don't need to change the formula of how games are made, just some of the variables. Simple, fun, ties the story (Even if there is only a little of it.) with the gameplay and it's at the "You can't blame the game for your slips because of how well it was put together" level of difficulty. Love those kinds of games. I'm still playing the same stages for the great music. Either way, I was thinking of some boss ideas (Like how the first boss plays notes off beat) if you liked to listen in. Again, keep going at the work.

thank you sealskin! thanks for the comment, very kind of you and it helps to keep us focused on the stuff that works. We have the 20 or so levels planned, but I am always up for listening to new ideas, only good things come out of doing that. just lmk via hafiz.azman@cantab.net. thanks!

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Do you have any plans to release this game for iOS/Android in the future? I think it would fit pretty well and it could attract more people

hey Jenbak, yeah we actually remade this demo in Unity to run on iOS and Android, it did take some tough work haha. But we have a test level running smoothly on my Android :) PC will always come first though!

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Sounds great. Keep up the good work! :D

Could you please publish this game on steam greenlight? I would buy it instantly :D. I simply love the songs and this kind of game concept.

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It'll be out soon, but more levels are coming pretty soon.

hey, thanks!! and yeah we will!!! But we're currently in that period where we're deciding if we should get a publisher first, and if we do then it'll be published under them rather than us. But thank you for the nice words :D

The game is now on Greenlight =D!
http://steamcommunity.com/sharedfiles/filedetails/?id=886344577

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What is the name of the song in the WIP?

It's my own! 'steinway' on my soundcloud

Insane work :)


Good job!

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thanks!

lol first,That's a excellent game.

I finish tier 3's night mode LOL.

And can you give chinese player's a mirror? Because chinese player connect to itch.io with a very low speed to download your game.That's all.

Thanks :) And I'll look into getting a mirror, I'm not sure which hosting sites I should use. Do you know any that are fast in China?

Incredible game, and really great use of layering a simple mechanic to ramp up the challenge. Tier 3's night mode is insane

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Thank you daffodil! Hope you will like the new mechanics too, we have tried to keep them as simple as possible at their core.

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